Hi there,
Great work. I liked the slow work at the bottom of time, Benjamin's advice on the harmonization of solos. All this was done naturally in a great conviviality
My opinion :
On the last collabs, we always go too fast.
Exemple :
Instructor : Your solo is great, thank you for your participation...
Gmcer : he feel like "Yes I'm the best of guitar..So easy !"
Let's be honest !
Instructor : No, it's not great, you should improve this and that.
This is very exaggerated, I try to express what I feel Our compositions sound very amateur except for some guitarist have a higher level.
I liked that CAEL said to me: No I don't see it like that... look at this note can conclude, there is no need for the rest! It's this kind of comment that will keep us going.
This made me really happy to read!
I agree that sometimes it's too "fast" with the response, but I also know that instructors may have other obligations like family, band and so on. I don't have to worry much about that
But I agree with you, and that's why I wanted to give feedback throughout with some encouragement but also a little push to improve some things for the student.
]Very cool both collabs ������
For me what i personally like about the collabs is that everybody can join regardless of what level of playing you are.
I think feedback is always great but i think if there is too much feedback you can also lose participants and People can lose their joy (it was not like this in this collab Cael smile.gif)
Anyway nice how both collabs sounded and turned out.
ON to the next one ������
Yes, it's about finding the balance and what works for each student. Some prefer more feedback and some are happy with just some quick words. I'm glad you like how it turned out!
Interesting, this made me think we should have an “advanced” collab - where the instructor only uses the takes that will enhance the song. And through constant feedback help students understand what they need to fix to qualify.
That may discourage less qualified students to get stuck in, maybe I'm wrong. Maybe, time and inclination permitting, the leader of the collab could do two versions, an "All Comers" and an "Elite". Maybe two leaders like on the last one, Ben could do the "All Comers" and an official instructor could do the Elite. That isn't to say that Ben isn't up to the "Elite" job, he's more than capable, it's just some ideas
I'm not totally sure about "advanced" and "open to all". I know that naturally people have different levels of playing, but I don't think it's necesarily motivating to be put into a specific grouping like that. I can't say how exactly, but I think it'd be more interesting working on an idea where more advanced players can help out others in some way - rather than seperating.
I know that might not be exactly what you meant, but I think it can be demotivating (I know it was for me in the past) if a person has worked on something and then all that is used is 2 notes. It's tricky though and I'm not sure how to solve it yet. Of course we want the best possible finished product, but you also don't want to discourage anyone from joining in that way. Perhaps some brainstorming needed
At least I don't think it should create a gap between different levelled players. I'd rather see a GMC united throughout the levels.
Perhaps more so just two versions of collabs if possible - one "streamlined" a bit and one that is a bit more inclusive, but they're both still open to all, if that makes sense. People still get their takes used in the inclusive one and perhaps in a lesser way in the "streamlined" one. Not sure if it would work or not of course, just that I would feel bad if someone barely got a note in.
Just brainstorming, by the way.